Finally! Over the last month or two my progress on my various projects has been slower than I would like, and hanging over me in particular has been actually writing a rulebook for my intended entry for this year's print and play wargame design contest on Board Game Geek. This was the one thing holding me back from moving the game to the "Components Ready" stage of the contest, which means that all elements of the game are, at some level, ready for someone to try them out.
As of this evening, though, I managed to complete a push to get a full draft of that rulebook written and uploaded for people to access. I need to add illustrations and examples, and I am certain that parts of the rules will be unclear or badly phrased -- and that is before we even get into changes that need to be made due to testing -- but it's at least something. You have to start somewhere.
If you are interested in finding out more, here is the work in progress thread on Board Game Geek, which includes download links for the rules and other components.