I'm being really lazy here and reusing a picture. This may be in-keeping with the theme. |
This whole exercise has prompted a number of conversations with various friends and acquaintances regarding the whole "not having enough spoons" thing. A few have asked if I'm going to be developing this more and getting it published. My natural response to this is that I have no plans along those lines: One Day at a Time was an interesting exercise for me, and allowed me to explore (briefly) a different facet of game design to what I have done before, but I don't think I have the strength to turn this into a really good game while being respectful to its inspiration. And trying to pitch the game is a prospect I don't relish; it would take an extremely specific type of publisher to want to make and try to sell this!
Of course, there are elements of the game that I may reuse, and it has given me a taste for playing with non-standard styles of game, so maybe it will lead to something else in future. But for now, I'm drawing a line under this one. Thanks to everyone who has voted, commented, or otherwise shown support.
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